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AI Insights · Timothy · April 2025

Top 5 Theme Park Games Performance in Australia Q1 2025

Discover the performance trends of top theme park games in Australia for Q1 2025, highlighting weekly downloads, revenue, and active users on a unified platform.

Top 5 Theme Park Games Performance in Australia Q1 2025

In the first quarter of 2025, the performance of top theme park games in Australia showcased interesting trends across downloads, revenue, and active users. Here's a closer look at how these applications fared.

Carnival Tycoon: Coin Games from Wild Candle Spin LLC experienced a notable increase in weekly revenue, peaking at approximately $26K in mid-February. Downloads fluctuated, starting at 8.9K and ending the quarter at 4.7K. Active users showed a steady increase, reaching about 30K by the end of March.

Disney Magic Kingdoms by Gameloft saw a revenue surge in early January with $11K, followed by fluctuations, ending at $7K. Downloads remained modest, hovering around 500 to 1K weekly, while active users slightly declined from 2.3K to 1.7K.

Idle Theme Park - Tycoon Game from Codigames maintained a steady revenue trend, peaking at $2.8K in mid-February. Weekly downloads saw a decrease from 1.5K to around 750, while active users declined from 4.9K to 3.2K over the quarter.

RollerCoaster Tycoon® Touch™ by Atari remained relatively stable in revenue, peaking at $984. Downloads were consistent, varying between 200 and 400 weekly, with active users slightly declining from 3K to 2.5K.

RollerCoaster Tycoon® Classic also by Atari, showed a modest revenue increase, reaching $186 by the end of March. Downloads remained low, from 40 to 90 weekly, while active users fluctuated slightly, ending at 119.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the theme park games market in Australia. For more detailed analytics and trends, visit Sensor Tower for further insights.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025