AI Insights · Timothy · April 2025
Top 5 Theme Park Games Performance in Australia Q1 2025
Discover the performance trends of top theme park games in Australia for Q1 2025, highlighting weekly downloads, revenue, and active users on a unified platform.
In the first quarter of 2025, the performance of top theme park games in Australia showcased interesting trends across downloads, revenue, and active users. Here's a closer look at how these applications fared.
Carnival Tycoon: Coin Games from Wild Candle Spin LLC experienced a notable increase in weekly revenue, peaking at approximately $26K in mid-February. Downloads fluctuated, starting at 8.9K and ending the quarter at 4.7K. Active users showed a steady increase, reaching about 30K by the end of March.
Disney Magic Kingdoms by Gameloft saw a revenue surge in early January with $11K, followed by fluctuations, ending at $7K. Downloads remained modest, hovering around 500 to 1K weekly, while active users slightly declined from 2.3K to 1.7K.
Idle Theme Park - Tycoon Game from Codigames maintained a steady revenue trend, peaking at $2.8K in mid-February. Weekly downloads saw a decrease from 1.5K to around 750, while active users declined from 4.9K to 3.2K over the quarter.
RollerCoaster Tycoon® Touch™ by Atari remained relatively stable in revenue, peaking at $984. Downloads were consistent, varying between 200 and 400 weekly, with active users slightly declining from 3K to 2.5K.
RollerCoaster Tycoon® Classic also by Atari, showed a modest revenue increase, reaching $186 by the end of March. Downloads remained low, from 40 to 90 weekly, while active users fluctuated slightly, ending at 119.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the theme park games market in Australia. For more detailed analytics and trends, visit Sensor Tower for further insights.